Elements, often used interchangeably with "property" and "attribute", are factors that can effect the damage amount you deal or receive from the opponent. Each player and mobs in the game have its own element. A proper use of the elements can give you big advantage in maximizing your damage and minimizing damage received.
Neutral § Water § Earth § Fire § Wind § Undead § Ghost §Shadow § Holy § Poison
Physical Attack and Magical Attack
Monster's physical attack is always neutral. Similarly, player physical attack is also neutral, but can change depending on the weapon used and enchantment.
The element of the magical attack depends on the element of the skill. It is usually stated in the skill description and applicable to both player and monsters.
Attacking Element and Defending Element
- Elements can be divided into Attacking Element and Defending Element.
- Player's Defending Element is always level 1.
- Player's Attacking Element depends on the four level.
- Monsters only have Defending Elements.
Each level give different percentage of damage when they interact with each other. Refer to table below. Credit to http://irowiki.org/wiki/Element. Column is the attacking element and Row is the defending element. Click table to zoom.




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